Crafty game writing : (Record no. 44295)

MARC details
001 - CONTROL NUMBER
control field 23987662
003 - CONTROL NUMBER IDENTIFIER
control field 0000
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20260409152247.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION
fixed length control field m |o d |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr_|||||||||||
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 250104s2025 flu ob 001 0 eng
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2024054577
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781003589068
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Cancelled/invalid ISBN 9781032963150
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Cancelled/invalid ISBN 9781032963242
035 ## - SYSTEM CONTROL NUMBER
System control number 23987662
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Language of cataloging eng
Transcribing agency DLC
Description conventions rda
042 ## - AUTHENTICATION CODE
Authentication code pcc
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number PN 4731
Item number .E87 2025
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.8
Edition number 23/eng/20240108
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Epstein, Alex,
Relator term author.
245 10 - TITLE STATEMENT
Title Crafty game writing :
Remainder of title secrets of great videogame narrative /
Statement of responsibility, etc Alex Epstein.
246 3# - VARYING FORM OF TITLE
Title proper/short title Secrets of great videogame narrative
250 ## - EDITION STATEMENT
Edition statement First edition.
263 ## - PROJECTED PUBLICATION DATE
Projected publication date 2503
264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Boca Raton, FL :
Name of publisher, distributor, etc CRC Press,
Date of publication, distribution, etc 2025.
300 ## - PHYSICAL DESCRIPTION
Extent xviii, 184p.:
Other physical details ill.:
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term computer
Media type code c
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term online resource
Carrier type code cr
Source rdacarrier
500 ## - GENERAL NOTE
General note Includes bibliographical references and index.
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references and index.
520 ## - SUMMARY, ETC.
Summary, etc "Every writer dreams of creating their own game world and telling their own stories. But creating a new game from scratch is different from working on an established franchise. If you're writing for Star Wars or Assassin's Creed or the Marvel Universe, the groundwork has already been laid for you. But what if you are the person who has to lay that groundwork? Where do you start? How do you decide which, among the endless story options, is the right one? How do you create a story that plays nice with the gameplay and pulls the player in? Alex Epstein, an experienced narrative director who has worked on half a dozen new IPs, takes you step-by-step through the process of creating compelling new worlds and characters that feel real. Of course, many challenges are the same, whether you're creating your own game or working within a franchise. How do you make players think they have maximum freedom when they absolutely do not? What makes players inhabit a game story, not just skip past it? How can "dirty narrative" (a term Epstein coined) increase player engagement? Packed with practical tips, Crafty Game Writing: Secrets of Great Videogame Narrative will help you understand the invisible infrastructure of player-pulled storytelling for video games - whether you aspire to make your own indie game or create the Next Big Thing for a AAA studio. - The book is packed with tools to help the writer not only know what to write, but how to write it well. - The author has created the narrative for half a dozen entirely new games (not based on prior i.p.) and discusses how to build characters and worlds out of nothing. (Note: most video game writers, including game writing book writers, have worked in franchises.) - The book includes the semi-heretical "dirty narrative" writing technique, using mysteries, absences and translucent liars to pull the player into engagement with the game world and story"--
Assigning source Provided by publisher.
588 ## - SOURCE OF DESCRIPTION NOTE
Source of description note Description based on print version record and CIP data provided by publisher; resource not viewed.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Authorship
-- Vocational guidance.
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Print version:
Main entry heading Epstein, Alex.
Title Crafty game writing
Edition First edition.
Place, publisher, and date of publication Boca Raton, FL : CRC Press, 2025
International Standard Book Number 9781032963150
Record control number (DLC) 2024054576
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN)
a 7
b cbc
c orignew
d 1
e ecip
f 20
g y-gencatlg
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Library of Congress Classification
Koha item type Books
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Permanent Location Current Location Date acquired Total Checkouts Full call number Barcode Date last seen Price effective from Koha item type
    Library of Congress Classification     NILE UNIVERSITY OF NIGERIA - MAIN LIBRARY NILE UNIVERSITY OF NIGERIA - MAIN LIBRARY 04/09/2026   PN 4731 .E87 2025 0199663 04/09/2026 04/09/2026 Books
    Library of Congress Classification     NILE UNIVERSITY OF NIGERIA - MAIN LIBRARY NILE UNIVERSITY OF NIGERIA - MAIN LIBRARY 04/09/2026   PN 4731 .E87 2025 0199662 04/09/2026 04/09/2026 Books